June 2013 archive

“Your cyberpunks are no match for my crew”

Notes from yesterday’s playtest by @AdamUltraberg of AdamUltraberg.com: Today I went to a special playtest-gameday a few towns over, and it was a wonderful, completely worth-it trip. I helped playtest H Cameron’s Sprawl (An Apocolypse World hack). It started with world creation (everyone named a corporation and what it did), character creation, then “heist creation.” …

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Another Weekend of Beer

Once again, my weekend involved three beer events of which two also involved Beer of Tomorrow, so I present my alternative picks to John’s. I haven’t been to Mohawk Bend as often this year as in the last couple, so Christina’s farewell party was a great excuse to revisit one of the best tap selections …

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A Weekend of Beer

Between a beer and board games evening on Friday, a birthday party at Beer Belly on Saturday, and the Firestone Walker/Food GPS CollaBREWtive Brunch on Sunday, my weekend was quite beer-centric. Two out of three of those events also involved Beer of Tomorrow, and since John just posted his picks of the weekend, I’m feeling …

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Advancement: Directives and Personal Directives

As is often the case in AW hacks, straight stat highlighting often doesn’t work when you fiddle with the stats and the moves. I’ve found that to be the case in The Sprawl. Accordingly, I’ve been talking about changing the advancement system for a while; several months ago I had the idea to use the …

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The Reporter

I collated my notes, tried to channel Transmetropolitan and Max Headroom, and thought of some moves. The result is below, the first draft of the reporter. Anything you think I’ve missed? Anything that doesn’t look fun? Do you want to play this guy? [First revision: Expanded Nose for a Story to add an overarching story …

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