Notes from yesterday’s playtest by @AdamUltraberg of AdamUltraberg.com: Today I went to a special playtest-gameday a few towns over, and it was a wonderful, completely worth-it trip. I helped playtest H Cameron’s Sprawl (An Apocolypse World hack). It started with world creation (everyone named a corporation and what it did), character creation, then “heist creation.” …
June 2013 archive
Jun 24
Another Weekend of Beer
Once again, my weekend involved three beer events of which two also involved Beer of Tomorrow, so I present my alternative picks to John’s. I haven’t been to Mohawk Bend as often this year as in the last couple, so Christina’s farewell party was a great excuse to revisit one of the best tap selections …
Jun 18
A Weekend of Beer
Between a beer and board games evening on Friday, a birthday party at Beer Belly on Saturday, and the Firestone Walker/Food GPS CollaBREWtive Brunch on Sunday, my weekend was quite beer-centric. Two out of three of those events also involved Beer of Tomorrow, and since John just posted his picks of the weekend, I’m feeling …
Jun 02
Advancement: Directives and Personal Directives
As is often the case in AW hacks, straight stat highlighting often doesn’t work when you fiddle with the stats and the moves. I’ve found that to be the case in The Sprawl. Accordingly, I’ve been talking about changing the advancement system for a while; several months ago I had the idea to use the …
Jun 01
The Reporter
I collated my notes, tried to channel Transmetropolitan and Max Headroom, and thought of some moves. The result is below, the first draft of the reporter. Anything you think I’ve missed? Anything that doesn’t look fun? Do you want to play this guy? [First revision: Expanded Nose for a Story to add an overarching story …