As I noted in a (backer only) Kickstarter update, I was at Origins last month. I ran three games of The Sprawl in Games on Demand for players including external playtesters, backers, and interested people who missed the kickstarter.
I ran the same mission three times, The Bogatyrev Jam, a hostile extraction of a mobile target passing through the team’s sprawl, each time with fun and different results. When I run The Sprawl, I usually have the players write the corporations we create on index cards, but at Gamex back in May, I forgot to pack them, so I picked up a noteboard (as frequently used by Fate GMs for recording aspects in play). Here are the Sprawls we created over the three Origins games:
The Amazonian Landfall Sprawl
Denouement of The Bogatyrev Jam, Amazonia Landfall-Amazon Canopy Sprawl iteration. @TheSprawl_RPG pic.twitter.com/Cts50lkBuY
— Hamish (@peregrinekiwi) June 5, 2015
This was actually two linked Sprawls: The Amazonian Landfall Sprawl in the once-forested upper Amazon basin connected by a corporate controlled space elevator to the Amazonian Canopy Sprawl, a geosynchronous conglomeration of orbital platforms. This mission ended with a bloody, high-speed extraction from a passenger shuttle in the space elevator itself. Bogatyrev did not survive.
The Paris Sprawl
Denouement of The Bogatyrev Jam, Paris Sprawl iteration. @TheSprawl_RPG pic.twitter.com/XvRqwRXzZL
— Hamish (@peregrinekiwi) June 6, 2015
One of the players introduced experimental man-portable laser systems into the fiction… so of course he was sliced in half by laser fire in the final showdown in a narrow Parisian street. I can’t remember whether I advanced the Action Clock to 0000 or not. Either way, the mission ended… poorly. I think Bogatyrev survived though.
The SeaTacPorCouver Sprawl
Denouement of The Bogatyrev Jam: SeaTacPorCouver Edition. @TheSprawl_RPG pic.twitter.com/qjL1mSTbn1
— Hamish (@peregrinekiwi) June 7, 2015
This one was a tangled tale in which every corp was implicated. It ended with a passenger jet hijacking, an air to surface missile, a spot of intra-team sniping, and Bogatyrev’s corpse dangling from a parachutist. Good times!
Coming Attractions
My next convention appearance will be Gen Con in a few weeks. I’ll be running The Sprawl in Games on Demand, hopefully with a new two-hour quickstart game. I’m running a backer reward game and I’ll try to find time in my schedule for a backer meet and greet; stay tuned! Twitter will probably be the best way to get in touch over the weekend.