Hamish Cameron

Wellington, New Zealand

Hamish has been playing, designing and tweaking games since he discovered Fighting Fantasy gamebooks in the mid-80s. Most of that designing and tweaking has involved tabletop roleplaying games and miniatures wargames, but a few free-form larps and multiplayer team strategy games (now also known as "megagames") have snuck into the mix along the way. After a decade in Los Angeles, Maine, and other parts of the US, he is now back in Aotearoa. In addition to Ardens Ludere, he is part of the creative team at Cheeky Mountain Parrot Games.

Most commented posts

  1. The Sprawl v.0.2 — 15 comments
  2. Character Creation // Step 0 — 6 comments
  3. The Reporter — 5 comments
  4. Character Creation // Steps 3 & 4 — 4 comments
  5. Some News — 3 comments

Author's posts

Playbooks in the Net

Hey. You with the cred. You wanna buy some tasty new playbooks? I got updated errata, print friendly and full colour; legal, letter… maaaan, I even got that good A4 shit. All wrapped up in a tasty tasty compression algorithm. Wait, what? What do you mean you can download that for free. What are you, …

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Sounds of the Sprawl

Backers of the Kickstarter will remember that one of the reward options was a small collection of cyberpunk background sound loops custom made by Wes Otis of Plate Mail Games. Well, I’ve been meaning to make an official post here for a while, but you can pick up any of those background loops from the …

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November Metric

Incoming intel… Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot …

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// take [intel]

I’ve started a Twitch stream and a YouTube channel. My goal with this stream is to discuss game design, especially my game designs, through a variety of lenses. I’ll try to organise the videos into appropriate playlists. The first playlist I’ve started is // take [intel] // Game.Stream (embedded below) which will include any video …

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Hamish del Rol

A month or so ago I posted on my Google+ page that I was available for podcasts and Angel Garcia immediately made me put my money where my mouth was. Last week Angel and his co-host Edgar interviewed me live on their YouTube channel Hijos Del Rol (Story Always). They ask questions about my start …

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The Taseki Empire

The Realms of Rothaen is a dark pulp fantasy setting with a modern edge, densely layered with story hooks that will allow groups to tell amazing tales and shape the world. The books will be written for Dungeon World, but will have plenty of scope for adaptation to other systems. The kickstarter is in its …

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The Sprawl on IPR

After a sell-out debut at Gen Con, The Sprawl is back in stock at Indie Press Revolution. IPR stocks the NOON softcover version of the game in a Print+PDF bundle or you can just buy the PDFs on their own. This is the same set of three PDFs you would get on DTRPG: MIDNIGHT, NOON, …

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AAR: Operation Angel Basin Missions

Between May 27 and May 29, a team of four MCs ran a series of linked missions set in a collaboratively generated Sprawl. This was Operation Angel Basin. You can read the initial public pitch here and the discussion of the setup session here. After the setup session on Friday night, the four members of …

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Deploy Physical Assets // Print on Demand is here!

The second round of proofs came in this week and I made them available on Friday. The quality on these latest proofs is the same as the first set (which you might have already seen on Google+ or Facebook), but there are a couple more options. Here’s a rundown of the four versions available. There …

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AAR: Operation Angel Basin Setup

Between May 27 and May 29, a team of four MCs ran a series of linked missions set in a collaboratively generated Sprawl. This was Operation Angel Basin. Here’s the initial public pitch. I had a couple of goals for this project. The first was to play a series of linked games, something which my …

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