Hamish Cameron

Wellington, New Zealand

Hamish has been playing, designing and tweaking games since he discovered Fighting Fantasy gamebooks in the mid-80s. Most of that designing and tweaking has involved tabletop roleplaying games and miniatures wargames, but a few free-form larps and multiplayer team strategy games (now also known as "megagames") have snuck into the mix along the way. After a decade in Los Angeles, Maine, and other parts of the US, he is now back in Aotearoa. In addition to Ardens Ludere, he is part of the creative team at Cheeky Mountain Parrot Games.

Most commented posts

  1. The Sprawl v.0.2 — 15 comments
  2. Character Creation // Step 0 — 6 comments
  3. The Reporter — 5 comments
  4. Character Creation // Steps 3 & 4 — 4 comments
  5. Some News — 3 comments

Author's posts

Blue Palms Festival Report

I wrote a short piece last month for Beer of Tomorrow on the Blue Palms 5th Anniversary Festival.

The Sprawl v.0.2

After much testing and fiddling and work-induced delay, a beta version of The Sprawl is now available. Right here. There are still a few gaps, but I’m happy to have the core of the rules done, especially those things that changed in my mind, my playtests, and my documents months ago, but which hadn’t been …

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California Love

Sean Inman made a list of his top 10 California IPAs. It didn’t look like the list I’d pick so I wondered what my list would look like. Fortunately I don’t have to look that hard, because I have a year and a half of Untappd stats and ratings to look at. However, I have …

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Bubble The Bay

Podcaster, fellow AW-hacker, Big Bad Con founder, gaming cheerleader, and all-round great guy Sean Nittner played The Sprawl at Go Play Northwest. Here’s what he had to say about it: The Sprawl at GPNW.

Seattle Pilgrimage

This time my beer consumption was completely divergent from Beer of Tomorrow‘s, regardless, here are my alternative picks. I was in Seattle for a gaming convention (my con report is here), but I’m not one to attend an event in another city without fitting in some tourism, regular and culinary. With the help of a …

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“Your cyberpunks are no match for my crew”

Notes from yesterday’s playtest by @AdamUltraberg of AdamUltraberg.com: Today I went to a special playtest-gameday a few towns over, and it was a wonderful, completely worth-it trip. I helped playtest H Cameron’s Sprawl (An Apocolypse World hack). It started with world creation (everyone named a corporation and what it did), character creation, then “heist creation.” …

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Another Weekend of Beer

Once again, my weekend involved three beer events of which two also involved Beer of Tomorrow, so I present my alternative picks to John’s. I haven’t been to Mohawk Bend as often this year as in the last couple, so Christina’s farewell party was a great excuse to revisit one of the best tap selections …

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A Weekend of Beer

Between a beer and board games evening on Friday, a birthday party at Beer Belly on Saturday, and the Firestone Walker/Food GPS CollaBREWtive Brunch on Sunday, my weekend was quite beer-centric. Two out of three of those events also involved Beer of Tomorrow, and since John just posted his picks of the weekend, I’m feeling …

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Advancement: Directives and Personal Directives

As is often the case in AW hacks, straight stat highlighting often doesn’t work when you fiddle with the stats and the moves. I’ve found that to be the case in The Sprawl. Accordingly, I’ve been talking about changing the advancement system for a while; several months ago I had the idea to use the …

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The Reporter

I collated my notes, tried to channel Transmetropolitan and Max Headroom, and thought of some moves. The result is below, the first draft of the reporter. Anything you think I’ve missed? Anything that doesn’t look fun? Do you want to play this guy? [First revision: Expanded Nose for a Story to add an overarching story …

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